Friday, 15 February 2013

Travel in Camelot Unchained

I mentioned in We Flew Spitfires and The Wanderer how I felt that safe fast or instant travel cheapened the Virtual World experience. So I was delighted to see in Mark Jacob's blog (foundational principle #2) that there will only be "very, very limited fast travel options". Excellent! In fact, the more I read Mark's foundational principles, the more I'm salivating at the chance to be in that world.

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