tag:blogger.com,1999:blog-1233897446046688337.post1940883991024770142..comments2024-01-18T14:59:03.628+00:00Comments on The Dàchéng Diaries: Free2Play need not be Pay2WinDàchénghttp://www.blogger.com/profile/02994982502333811797noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1233897446046688337.post-44767177942369822262015-06-05T13:51:44.693+01:002015-06-05T13:51:44.693+01:00Agreed, Shandren. And we already DO pay for conten...Agreed, Shandren. And we already DO pay for content. We had to buy each expansion as it was released, or remain locked out of it. My guild has a few members who didn't buy WoD for ages, and were still happily running around Pandaria for a long time while the rest of us were in Draenor.Dàchénghttps://www.blogger.com/profile/02994982502333811797noreply@blogger.comtag:blogger.com,1999:blog-1233897446046688337.post-54172523048752504662015-06-03T23:40:18.564+01:002015-06-03T23:40:18.564+01:00Old post i know, but stillrelevant subject.
Conte...Old post i know, but stillrelevant subject.<br /><br />Content has the advantage of being inclusion-deciding, rather than advantage bestowing. At least in the sort of expansions wow has typically been making. In the same sense that paying a subscription does not inherintly make a game p2w even though it of cause requires you to pay the subscription to participate, and you cannot win if you don't partcipate, paying for a new expansion is not (to most people, seebelow) p2w because it isnt paying for advantage, it is paying for participation. If you do not have the latest expansion you are most likely not participating in the same (meta)-games than those who do.<br /><br />The exception to such might be a raiding guild focused on raiding some old expansion, but without limiting its members to gear from that expansion (or maybe even to levels...?). <br /><br />Blizzard goes to some lengths to make sure that any content at your level is available to you, even if you havent bought the expansion. New zones, revamped dungeons/talents etc.<br /><br />Tldr:<br />Usually content is not considered p2w because it is not a form of paying for advantage, but rather paying for participation.Shandrenhttps://www.blogger.com/profile/09243368468608048536noreply@blogger.comtag:blogger.com,1999:blog-1233897446046688337.post-36196367155149032362013-07-01T11:03:26.068+01:002013-07-01T11:03:26.068+01:00I guess I'm not too worried about XP gain-rait...I guess I'm not too worried about XP gain-raite potions, either, since I am not competitively trying to get to the level cap in any game. I suppose that if I were, then both XP gain rate potions and extra bag slots <i>do</i> provide a competitive advantage.<br /><br />I don't mind paying for content, though, which provides nobody with an in-game competitive advantage; but of course I understand if you have different preferences!<br /><br />My point is, though, to see if we can come up with new ideas for monetizing Free2Play games that don't provide an in-game competitive advantage.<br /><br />How would you feel about paying for player housing?<br /><br />Dàchénghttps://www.blogger.com/profile/02994982502333811797noreply@blogger.comtag:blogger.com,1999:blog-1233897446046688337.post-402632055113263212013-06-29T17:50:55.208+01:002013-06-29T17:50:55.208+01:00Accepting your definition (I do not consider time ...Accepting your definition (I do not consider time savers P2W), I have to state "Pay2Win is not an issue"; unlike Tobold, it's literal this time.<br /><br />The garage or character slots' competitive advantage is dependent on how the particular game depends on alts - in particular, I believe the first slots are quite a big advantage in WoT.<br /><br />Bag slots are the same as XP gain rate potions; both serve to save time, the difference is the time is spent fighting without XP pots and running to vendor with bag slots.<br /><br />As for selling content, I am not fan of it. I understand WoW has done it since 2007 and many people whose first MMO was WoW grew used to it; I certainly do not want to say it's overwhelmingly less popular than XP potions or rental weapons (or gold tanks) but I am sure it isn't overwhelmingly more popular either.<br /><br />I am sorry if I didn't say it well, I think dislike of "hard paywalls" is not in any way "superior" to dislike of time-savers but I believe it demonstrates that "pay2win" is not a term with an universally accepted definition, which was the point I wanted to make.Imakulatahttps://www.blogger.com/profile/18327043103775428011noreply@blogger.com